Picking Up the Pieces
The goal of this campaign is to mesh the Eberron campaign setting with a post-apocalyptic feel. Eberron is uniquely suited to a post-apocalyptic twist due to the quasi-technology provided by Artificers, Dragonshards, etc.
This campaign’s primary goal will be to provide an excellent and engaging story. I am of the opinion that players are the heroes, and as such, are capable of altering history. At heroic levels, this will be local and regional. At paragon, worldwide events can and should be under the player’s influence. And at epic, planar adventure awaits.
Influences for this campaign include the Fallout Universe, d20 Modern’s Apocalypse supplement and of course Eberron.