Picking Up the Pieces
old bitter shifter warden
10 min Back ground. Step 1: Write 5 background and concept elements that you feel are important to your image of the character. These can be a concept overview, a list of important life events, a physical description, a personality profile…whatever you need to get an image in your mind. 5 is just a minimum…more elements are encouraged!
Sun is short, grey furred, & kinda pudgy but built like a tiny wrinkled tank.. She used to be a bit more in shape but let herself go a bit. She hates Warforged & usually spits on them as she passes muttering something about them rusting in hell. She isn’t fond of disrespectful people, especially if they are younger than her and even more so if they never lived above ground.
Before the Great Mourning she was married to a wizard named Ray, they had five children together (Lilly, Candace, Star, Ray Jr., and Leaf) and couple of grand children.
She Loved the forests and all of nature, because she has been locked underground so long she has become bitter, she believes that technology was what caused the great mourning and its part of why she hates the warforged. She is also bitter because her husband had spent many years building airships and other machines of war and she can’t quite forget him or forgive him for that and sacrificing himself to save her. She joined the military because she needed an outlet for her bitter old lady rage.. and she decided long ago that she wanted to die on her feet in the heat of battle.. but she is stubborn & just won’t die. :p
Step 2: List at least two goals for the character. At least one of these goals should be one that the character has, while another should be one that you, as a player, want to see developed over the course of the game.
Sun wants to go above ground again, partly to find out if any more of her family survived (particularly Mortimer’s parents) and partly to get back to the forests that she knew and loved.
Step 3: two secrets about your character. One is a secret the character knows, one is a secret that involves him but that he is not actually aware of yet.
Friends in not so obviously connected places are a great boon. Most people don’t suspect the elderly of much but the Wiley & wizened old folk of Korurda gate have mastered the art of meddling, eves-dropping, and being underestimated. They tend to hang out at Twigs & Such for social card games and reminiscing after hours. Twigs & Such is a tea shop run by Henrietta Wilkins, a chatty gossip queen. The old folk know a lot and have seen much going on before & after the great mourning, Sun can relate to them and helps them out when they need it (picking up some shopping, moving furniture, getting disrespectful whelps in trouble when they bully her friends).
Step 4: Describe at least three people that are tied to the character. Two of them are friendly to the character, one is hostile.
Her only known living relative Mortimer, Her 13 year old grandson from her first daughter Lilly, was only a babe when the gates were closed but has grown into a strapping young lad. He has the build and attitude of a bully but his moral compass is pointed stubbornly in the direction of good, scaring the weaker bullies into acceptable behavior while he is around and defending weaker kids if he sees them being bullied even if they are bigger than him. He is most likely on his way to becoming a paladin if he isn’t already, but even he can recognize when a problem is too big for him & that is when he goes to his grandmother for help.
Henrietta Wilkins has been a friend almost since the day the gates closed, she and Sun like to have friendly arguments about whose Grandchild is better/cuter/stronger, but Henrietta and sun also like to reminisce about the good old days over a cup of tea and a card game. Henrietta is old fashioned and wants to see things stay as crime free/sanitary/safe as it was before the refugees came, she often tells Sun about any illicit goings on that she catches wind of even if its only illegal dumping of a chamber pot in the streets. She even has an impromptu and secret “neighborhood watch” set up to keep an eye on things, consisting of some “homeless” friends and her elderly platoon. She knows almost everyone if not by face then by name, alias, and/or deeds. She is a socialite to her very core and takes care to be well connected and discreet.
Haggis McFinley is an Artificer with a huge and slightly irrational grudge. Details omitted for sanities sake.
Step 5: Describe three memories that your character has. They don’t have to be elaborate, but they should provide some context and flavor.
Sun and Ray had gone to visit there first daughter Lilly and her young Son Mortimer while Lilly’s husband was in the military. They had only been there for a couple days when they saw the great cloud looming on the horizon and the news of what it was reached them. Ray only had enough material components to teleport two people to what they had decided was a safe place, the Korunda Gate. Lilly said she knew where she could find more of the component and left Mortimer with Sun and Ray, telling them to leave if she hadn’t come back in time. They waited for their daughter, Ray reassuring her as the mists approached with alarming speed until Ray decided that she had to leave. “We’ll be right behind you, I promise. I love you.” And that was the last time that she saw her husband.
The gates had shut and been sealed, there was no more hope that her husband and daughter would be joining her here, she sat huddled along the wall with the other refugees, she and Mortimer were both crying now. She stood and began to walk through the streets, unknown faces passing her by, panic in the air, and dark passages throughout the rocky cavern. Everything was spinning, her head was sore, her vision was blurred with tears and awful little dwarves were everywhere barking commands and trying to maintain order. “Are you alright dear?” a dwarfish woman called to her from the steps of a tea shop. “I’m.. I don’t know.” Sun tried to wipe her tears away. The dwarfish woman looked around suspiciously before motioning for Sun to follow her. “Would you like some tea? Maybe something for the babe as well? Looks like he could use a change, I’ve got a grandson about his age too; maybe we could find him something that fits, hmm? What do ya say dear?” Sun paused and then nodded following the woman into the shop. “Thanks.” “Don’t mention it. I’m Henrietta, and who is this handsome little lad you’ve got with you?”
She remembers bits and pieces of her life with her husband, the bliss they shared on their wedding day, how much joy they got from their children (and how painful their births were), Running through meadows on summer days and talking about what the clouds looked like with him, their adventuring days and how she had to rescue him from demonic muskrats, and how she hated him for not just sending Lilly & Mortimer to the gated city and letting her die with him..